Staff Engineer - Embedded Graphics Software

Ambiqmicroinc

📍 Austin, Texas, United States
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Job Description

Company Overview Ambiq  is on a mission to enable intelligence everywhere — powering the AI edge revolution with the world's lowest-power semiconductor solutions. Built on our proprietary sub- and near-threshold technology, our chips deliver multi-fold improvements in energy efficiency without costly process scaling. Since 2010, we've shipped over 290 million units to customers building smarter wearables, medical devices, IoT products, and AI-powered edge applications. Our cross-functional teams span design, research, development, production, marketing, sales, and operations across Austin, Hsinchu, Shanghai, Shenzhen, and Singapore. We move fast, tackle hard problems, and create space for people to grow through complex, meaningful work that shapes the future of technology. We're looking for self-motivated, creative problem-solvers who are eager to push technological limits and make a real impact in energy efficiency. At Ambiq, we live by five values:  Innovate. Collaborate. Focus. Learn. Achieve. If that's you, join us — the intelligence everywhere revolution starts here.   Scope   As the Staff Embedded Graphics Software Engineer at Ambiq, you will drive the development and testing of AmbiqSuite SDK on Ambiq SoC devices and emulation platforms, focusing on the graphics processing unit (GPU) HAL and the graphics stack for Ambiq’s mainstream and next-generation MCU.  This role works within our global MCU software development team and will work closely with the architecture team and the local MCU SoC design team, focusing on MCU graphics software development and test activities.     The successful candidate should be a fast-learning, result-driven, and self-motivated team player with an “always learning” mindset. He should possess an inquiring spirit and be comfortable working in a lab environment, with the ability to execute hands-on debugging for embedded systems.  The person in this role will be responsible for maintaining the current platform and extending the GPU hardware adaptation layer (HAL) and software stack of the graphics SDK to new platforms as well as enhancing its features and content. The candidate will be involved in the extension of the SDK to cover new MCU members of the family as they become available.    Responsibilities   Collaborate with software architects to define the Hardware Abstraction Layer (HAL) and graphics API for the embedded GPU on Ambiq MCUs.  Lead the design, implementation and maintenance of the graphics API and the underlying graphics software stack.  Lead the design, implementation and maintenance of GPU and Display HAL layers.  Develop and maintain example applications and test cases to demonstrate and validate graphics features.  Play a key role in GPU-focused pre-silicon verification on FPGA platforms, as well as post-silicon bring-up, system validation, and debugging.  Provide support to Design Verification (DV), system validation teams, field engineers, and key customers as needed.&nb

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